Posts Tagged ‘software game’

RafKill Raptor Free Software (Open Source) clone for GNU/Linux

Saturday, January 28th, 2012

I've earlier blogged on playing Apogee's Raptor Shadows of Death arcade on GNU / Linux with dosbox

All the old school raptor addicts will be interested to hear Kazzmir (Jon Rafkind) a free software devotee developer has created a small game resembling many aspects of the original Raptor arcade game.
The game is called Rafkill and is aimed to be a sort of Raptor like fork/clone.
Originally the game was also named Raptor like the DOS game, however in year 2006 it was changed to current Rafkill in order to avoid legal issues with Apogee's Raptor.

The game is not anymore in active development, the latest Rafkill release is from January 2007, anyhow even for the 2012 it is pretty entertaining. The sound and music are on a good level for a Linux / BSD shoot'em'up free software game . The graphics are not of a top quality and are too childish, but this is normal, since the game is just one man masterpiece.

Rafkill Level 1 Debian GNU/Linux

Rafkill is developed in C/C++ programming language, the game music engine it uses is called DUMB (Dynamic Universal Bibliotheque). By the way DUMB library is used for music engine in many Linux arcade games. DUMB allows the Linux game developer to develop his game and play a music files within different game levels in "tracked" formats like mod, s3m, xm etc.

The game is available in compiled form for almost all existent GNU/Linux distributions, as well as one can easily port it as it is open source.

To install Rafkill on Debian, Ubuntu, Xubuntu and Linux Mint en other Debian based distros

root@debian:~# apt-get install rafkill

Installing on Fedora and other rpm based is with yum

debian:~# apt-get install rafkill

Once rafkill is installed, in order to start it on Debian the only way is using the rafkill (/usr/bin/rafkill) command. It appears the deb package maintainer did not wrote a gnome launcher file like for example /usr/share/applications/rafkill.desktop
Just to explain for all the GNOME noobs, the .desktop files are a description file GNOME reads in order to understand where exactly to place certain application in the (Gnome Applications, Places, System …) menu panel.

Even though it miss the .desktop, it is launchable via Applications menu under the Debian section e.g. to open it from the GNOME menus you will have to navigate to:

Applications -> Debian -> Games -> Action -> Rafkill

This "shortcut" to launch the game is quite long and hard to remember thus it is handy to directly launch it via xterm:

hipo@debian:~$ rafkill

Rafkill raptor like native Linux game main menu screenshot Debian GNU / Linux Squeeze

or by pressing ALT+F2 and typing rafkill :

Rafkill Linux game gnome launcher screenshot

Rafkill Debian Linux Level 5 power weaponscreenshot

Starting the game I got some really ugly choppy music / sound issues.
My guess was the fizzling sounds were caused by some bug with the sound portions streamed through pulseaudio sound system.
To test if my presume is correct, stopped pulseaudio and launched rafkill once again:

hipo@debian:~$ pulseaudio -k
hipo@debian:~$ rafkill

This way the game was counting on ALSA to process sound en the sound was playing perfectly fine.

I solved this problem through small wrapper shell script. The script did kill pulseaudio before launching rafkill and that way solve gchoppy sound issues, once the game execution is over the script starts pulseaudio again in order to prevent all other applications working with pulseaudio.

Finally, I've placed the executable script in /usr/bin/rafkill :

Here is the script:

pulseaudio --kill
pulseaudio --start

You can download here
Or write in root terminal:

debian:~# cd /usr/bin
debian:/usr/bin:# wget
debian:/usr/bin:# mv rafkill
debian:/usr/bin:# chmod +x rafkill

Interesting in Ubuntu Linux, rafkill music is okay and I suppose the bug is also solved in newer Linux distributions based on Ubuntu. Probably the Debian Squeeze pulseaudio (0.9.21-4) package version has a bug or smth..

After the change the game music will be playing fine and the game experience is cooler. The game is hard to play. Its really nice the game has game Saves, so once you die you don't have to start from level 1.

Rafkill Load menu screenshot

  I've seen rafkill rolling around on ftps under the ubuntu packages pool, which means rafkill could probably be played easily on FreeBSD and other BSDs.

Enjoy the cool game 😉

Alex the Alligator – a nice retro style Nintendo / GameBoy like Free Software game for GNU / Linux

Tuesday, December 20th, 2011

Alex the Alligator Free Software 4 colors game Intro GNU Linux screen

Alex the Alligator is a Free Software (Open Sourced) arcade game licensed under the General Public License (GPL)
The game is quite of fun and especially the music totally kicks ass! 😉

The game plot is simple but fun in the good Spirit of oldschool Super Mario like arcade games.
Alex the Alligator evil human kidnapper poachers helicopter, GNU / Linux

In the game you are a little cute crocodile whose (crocodile) girlfriend is kidnapped with a helicopter by the evil human poachers.
As you love her too much and you're determined to grow a crocodile family with this croco-girl you start a long quest to save her from possible zoo slavery or killing for a crocodile skin boots.
Kidnapping Lola dropping a cage Linux screenshot

The quest for kidnapped girlfriend (LOLA) liberation wents through the harsh jungles.
Alex The ALligator level 1 on Linux screenshot

Alex The Alligator has a version for both Windows and Linux ports. The Linux port is available for most major distributions including Debian, Ubuntu, Fedora etc.

To install the game on Debian and Ubuntu with apt-get issue:

debian:~# apt-get --yes install alex4

After installing the game can be run from command line using cmd:


The game controls are as follows;

  • Arrow Keys – Movement
  • Alt – Jump
  • Ctrl – Fire (if you have previously collected Eggs

Alex the Alligator is also equipped with a MAP editor, so if you really want to contribute the game development, take some time create some maps and submit to game's official website . On the game website there are few other variations of the Alex the Alligator as well as extra game maps.
Explanation on which keys can be used to create maps is found in the game manual, e.g.:

debian:~$ man alex4

If you have downloaded some extra game maps from the game sourceforge website, to load them you can use:


Will Alex succeed in saving his girlfriend ? It's up to you 😉