QuakeForge on Debian Unstable
I wanted to have running Quake on my Debian GNU/Linux. Thus I
looked as usual in google for the possible solutions. There were a
couple of options I could approach. One of them was to use
QuakeForge's (QF)'s Quake engine. I tried to compile Quake Forge
from it's latest version 0.5.5, however that didn't worked out.
Therefore I needed another solution. I wanted to make installation
of quakeforge as quick as possible. After some googling I found
The Following Quake Debian Repository . Next I've downloaded
all the necessery deb files on the Apache and installed them. File
by file. I have to install the files with debian package manager
file options --force-all because I'm running a Debian amd64
release. I did the deb binaries installation using the
command:
. dpkg -i --force-all quakeforge*.deb. It might be a wise idea
before executing the above binary to install either quakeforge-oss
or quakeforge-alsa binary file otherwise while dpkg executes
dpkg-reconfigure to quakeforge-common the package
configuration will fail. There is one more thing to be done before
you're having a runnign version of Quake on your Linux. Be sure to
download Quake's original binary pak0.file and place it into the
/usr/share/games/quake/id1 directory. Of course as you could expect
in Linux things almost never work perfectly. I was unpleasently
suprised when I started quakeforge and I realized I can not run the
good old Quake with sound effects :(.