Posts Tagged ‘reference’

Fix dosbox – setting: cycles=auto. If the game runs too fast try a fixed cycles amount in DOSBox’s options. Exit to error: DRC64:Unhandled memory reference

Thursday, October 12th, 2017

fix-dosbox-error-setting-cycles-auto-game-runs-too-fast-exit-err-drc64-unhandled-memory-reference

I've recently installed Debian GNU / Linux 9.1 Stretch and on Ubuntu 16.10 Yakkety Yak and as an old school true gamer addict decided to play some games to recall the good old memories from the past of the glorious DOS games times, when all was simple people was real and there was no terrible people dividers such as Facebook  / GooglePlus, no skype fuzzy craziness and no people watching all time at their mobile smart phones like zoombies .

Well anyways, so I wanted to play my favourite DOS games Terminal Velocity, StarGunner, Raptor, Heroes of Might and Magic 2, Doom II, Duke 3d etc. etc. the list goes on and on – BTW What's your favourite old school DOS Game??

So I issues in Terminal:

$ dosbox TV.EXE

DOSBox version 0.74
Copyright 2002-2010 DOSBox Team, published under GNU GPL.

CONFIG:Loading primary settings from config file /home/zetathon/.dosbox/dosbox-0.74.conf
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
DOSBox switched to max cycles, because of the setting: cycles=auto. If    the game runs too fast try a fixed cycles amount in DOSBox's options.
Exit to error: DRC64:Unhandled memory reference

 

So what is the solution to  Exit to error: DRC64:Unhandled memory reference
error and why it happens?

Well, as the error clearly states the whole problem
comes from a default dosbox dos emulator configuration, that's the
setting:
 

cycles=auto


Perhaps the CPU beat of a Core I7 CPUs is too strong for some of the old games which are expecting a slower PC with less memory that's why the exception

Exit to Error: DRC64:Unhandled memory reference
is spit out by Dosemu.

So how to solve DRC64:Unhandled memory reference dosemu error?

By default DOSBOX places its configuration at  Linux / BSD / *nix-es at home folder /dosbox – e.g. ~/.dosbox/ the naming of dosbox.conf might differ according to dosbox version and the respective Linux / BSD distro, on Debian and Ubuntu Linux usually the naming includes a version number.

On Debian 9 Strecth Linux dosbox config is at ~/.dosbox/dosbox-0.74.conf

Edit the file
 

$ vim ~/.dosbox/dosbox-0.74.conf


and change inside the value for:

 

 

 

core=auto

to

core=normal

Then give dosbox with the erroring game another try, it worked for me
for me and everything seemed to run fine.

I've only run a handful of games but so far it seems to be working well.

If it does work but performance is degraded and tooks a huch hit on Gameplay you better try to substitute
 

core=normal

to
 

core=simple


AND HOORAY IT WORKS AGAIN! THE GAME RUN SUCCESSFULLY JOY TO THE WORLD! 🙂

IE PassView – View stored Microsoft Internet Explorer passwords program

Thursday, January 5th, 2012

While checking a friend of mine's blog, I've seen a reference to a Windows program capable of revealing stored website passwords.
Check stored internet explorer passwords in plaintext with IE PassView

IE PassView is a small password management utility that reveals the passwords stored by Internet Explorer Web browser, and allows you to delete passwords that you don't need anymore. It supports all versions of Internet Explorer, from version 4.0 and up to 9.0.
Ie PassView is quite a good one for crackers, who would like to steal some lame poor Windows IE user facebook,gmail, yahoo etc. passwords 😉 here is a link to IE Passview's download page