Posts Tagged ‘strategic game’

Heroes of Might and Magic 2: Best old-school turn based strategic game to play on your Android mobile phone

Monday, June 16th, 2014

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Probably many people which are my age (I'm aged 30 now), spent many days and sleepless nights being totally addicted playing probably one of the most addictive (and in my view greatest strategy game of all time) – Heroes of Might and Magic II (HOMM2).
In that thoughts it will be a great news for you if you're owning smartphone that you can turn-back some nice memories and play (for free) a port of Heroes 2 for Android.

Free Heroes 2 Android port is it is made to support multiple screened devices so game  version could be played on both Android Tablet a tiny screen smart phone or a middle sized mobile. Also Free Heroes 2 mobile port allows you to choose 'The Magnifying glass' option on first game boot, so if you're on a tiny screened mobile you can still zoom by pointing on a game object. Free Heroes 2 Android port is there thanks to Gerhard Stein who is also an author of OpenTyrian mobile phone port and the amazing old computer jump-and-run arcade Commander Keen. Game pointer controls of FHeroes2 are pretty convenient and playing the game is almost as confortable as played with a PC mouse.
Free Heroes 2 is port of Free Heroes 2 engineFree implementation of Heroes of the Might and Magic II engine in SDL and because SDL is platform independent Free Heroes is also available for both Windows / Linux. Maybe here is time too mention that Heroes2 original DOS game works perfectly on any modern Linux distribution when started through DOSBOX DOS emulator.

By default Free Heroes2  has no game campaign support yet. In order to enable campaing support into Free Heroes 2, download FULL Heroes 2 gameput data files to mobile SD card to dir app-data/net.sourceforge.fheroes2 and campaign option will be there too.

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Heroes of Might and Magic 2 – The succession Wars (or HEROES2, as it is widely known in Gamers communities) is a turn based strategy game  from year 1996 developed by Jon Van Caneghem by his New World Computing company it was marketed under on the market under brand of 3DO Company. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997. Heroes2 has also a game expansion pack called the Price of Loyalty released in 1997 as well as Heroes of Might and Magic II – Gold – from 1998. The game graphic design looks very beautiful and combined with the soundtrack makes playing it an awesome and calming experience. The game is very notable especially for soundtrack which is all of a beautiful classical music.

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(Picture taken and copyrighted by Wikipedia)

Gameplay

The titular heroes (horse) are player characters who can recruit armies, move around the map, capture resources, and engage in combat. The heroes also incorporate some role-playing game elements; they possess a set of statistics that confer bonuses to an army, artifacts that enhance their powers, and knowledge of magical spells that can be used to attack enemies or produce strategic benefits. Also, heroes gain experience levels from battle, such that veteran heroes are significantly more powerful than inexperienced ones.

On a typical map, players begin a game with one town of a chosen alignment. Each town alignment hosts a unique selection of creatures from which the player can build an army. Town alignment also determines other unique traits such as native hero classes, special bonuses or abilities, and leanings toward certain skills or kinds of magic.

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Towns play a central role in the games since they are the primary source of income and new recruits. A typical objective in each game is to capture all enemy towns. Maps may also start with neutral towns, which do not send out heroes but may still be captured by any player. It is therefore possible, and common, to have more towns than players on a map. When captured, a town retains its alignment type, allowing the new owner to create a mixed army. A player or team is eliminated when no towns or heroes are left under their control. Usually the last player or team remaining is the victor.

As heroes visit special locations called obelisks, pieces are removed from a jigsaw puzzle-like map, gradually revealing 'The Ultimate Artifact location to the player. Once found, it confers immense bonuses to the player capable of breaking a stalemate: the grail can be taken back to a town and used to build a special structure, while the ultimate artifact provides the bonuses directly through possession.

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Whenever a player engages in battle

The game changes from the adventure map display to a combat screen, which is based on either a hexagonal or square grid. In this mode, the game mimics the turn-based tactics genre, as the engaged armies must carry through the battle without the opportunity to reinforce or gracefully retreat. With few exceptions, combat must end with the losing army deserting, being destroyed, or paying a heavy price in gold to surrender. Surrendering allows the player to keep the remaining units intact. Battles can be led army army to army or castles / villages can be fight and (captured) occupied. Owning a town gives your hero daily an income of money later used to buy and upgrade castle buildings.

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Also you your moved heroes could overtake mines producing different goods like minerals, sulfur, gold, emeralds etc. Building different buildings and building war units for army usually cost gold and some kind of resource.

Game Story

Heroes II history continues after Heroes I. Ending of Heroes I results in Lord Morglin Ironfist's victory. In the following years, he has successfully unified the continent of Enroth and secured his rule as king. Upon the king's death, his two sons, Archibald and Roland, vie for the crown. Archibald orchestrates a series of events that lead to Roland's exile. Archibald is then declared the new king, while Roland organizes a resistance. Each alignment is represented by one of the game's two campaigns. Archibald's campaign features the three "evil" town alignments, while Roland's campaign features the three "good" town alignments.

If Archibald is victorious, Roland's rebellion is crushed, and Roland himself is imprisoned in Castle Ironfist, leaving Archibald the uncontested ruler of Enroth. The  ending, however, results in Roland's victory, with Archibald being turned to stone by Roland's court wizard, Tanir.

If you're more interested to play modern games and get some more games modern games more entertaining take a look at Kevin Martin's JoyofAndroid Best Adnroid Games post here.

Enjoy

Management Games and Theathre Sports with Joop Vinke

Friday, April 11th, 2008

Yesterday and today we had Management Games and Theathre Games with Joop Vinke.At the management game we play a sort of Human Resources Management game. All the students are devided into groups and we play a simulator game. We had to manage a company. First we setup our 2 year goals and then we play the game on quarters (6 quarters). Every quarter we have to made some managerial decisions (invest money into different stuff, hire personnel, promote ppl etc.).

Basicly the company consists of 660 employees, there are 5 levels in the company starting from 1 where there is unqualified specialists and 5 which are the top management.

When we make our choices then all this data is inputed into a computer which gives us some feedback which helps us in taking the decisions for the next quarter. At the meantime Vinke organizes fun games to entertain us and make us feel comfortable with him and through this games he tries to show us basic concepts in business. The last two days I really enjoyed.

Today the game that impressed me the most was called

“The Werewolves from Wackedan”. Basicly it’s a strategic game with roles. In it you’ve got a bunch of ppl who play different roles, 3 of them are werewolves, others are citizens others are ppl who have special abilities to foresee who are the werewolves.

We had cards in front of us turned back to prevent others except us to see the cards. Some of the cards are citizens and ppl who belong to the citizens other 3 are werewolves.

Every night the werewolf kills a person (by selecting somebody from the crowd, when they sleep), because the werewolves are out at night when everybody sleeps. At the morning citizens awake and one of their friends is dead so they try to revenge by pointing someone to be killed (it may be a citizen again it may be a werewolf).

At the end only werewolves or citizens should servive 🙂 It was a big fun today to play this simple game. At the end of the day at 18:00 we had a session of the so called Theathre/Games. Theathre Games include different entertaining games which are designed to improve our communication skills and teach us to act like an actors plus they are pretty entertaining 🙂 That’s all thanks to God everything seems to run smoothly around my life. Except my health I’m still having some health issues although I can say I have an improvement I am not still healed and I still drink herbs.

At 20:00 I was out with Narf and we went to the fountain a little later Kimmo and Yavor joined us and we spend some time their. Well that’s most of the day at night I went to my grandma just to see how she is doing and now I write this post tomorrow the Management Game continues at 09:00. So probably after few minutes I’ll go for the night prayers and then I’ll go to sleep. END—–